Roblox : Bridge Simulator



Description
Bridge Simulator is the first game I created using Roblox Studio, completed within 2 days. In this game, players must build a bridge to escape the island before time runs out or the water level rises. This project marked my first experience exploring the Roblox platform and understanding its basic development tools.
Story
Players are trapped on an island and must cross to another island before time runs out or the water level rises and submerges the island.
Job description
As the programmer, this was my first time using Roblox Studio and learning the Lua programming language. I gained valuable knowledge about this new engine and successfully implemented various mechanics, including chopping trees, collecting items, building bridges, tree respawn, inventory systems, UI systems, and win and lose conditions.

Tree Chopping
Allows players to chop down trees to gather wood as a resource for building bridges.

Item Collection
Players can pick up resources and items needed to progress in the game.

Bridge Building
Enables players to use collected resources to construct a bridge to escape the island.

Tree Respawn
Chopped-down trees regenerate after a set time, ensuring a continuous supply of resources.

Inventory System
Stores items collected by players and displays the resources they have gathered.

UI System
Displays bridge construction progress and inventory.

Win/Lose Conditions
Defines the objectives for winning (reaching the other island) and losing (time running out or water rising) with UI Panel.
Game Engine
Achievements
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